Scratch tips

Always find the reason.

To fix bugs(for example),dont do:

{if <(my variable) is more than (10(limit))>,{set [variable v] to (10) }}

but do:

{if <(my variable) is less than (9(one less than limit)),{change[my variable v]by 1(the action that makes it reach the limit) }}

Else the variable will change non stop